Differences between VR, AR and MR
VR , AR and MR are all acronyms used to describe gaming and simulation to allow people to feel as though they are joining part of a virtual world at different levels. Thanks to the acronyms, many people are becoming confused as to how each differs. Hopefully the following information will clear that up for you.
VR stands for Virtual Reality which basically means that it is able to draw the user into an immersive simulation. The real environment can be totally replaced with the sounds and sights giving you the feel as though you are actually present in the digital world and part of it.
To enhance the experience and make virtual reality exciting headsets and cameras are often used to block out the real world. It’s a totally immersive experience allowing you to interact with a totally different world.
VR has already been used to help with training medical staff and military as well as in gaming to give an experience on a totally different level. More recently virtual reality has stepped up to the next level offering users a more realistic experience to lose themselves in.
By using a headset people are able to walk around their own surroundings yet feel as though they are in a totally different place to their reality. They can interact with other users in games and digital characters without the outside world interrupting.
Flight and scenario simulation has already been able to utilize virtual reality as a tool for training without actually having to be in a real life situation. In the gaming world it takes people out of their real world and gives them a totally different experience. 360 degree videos have often been confused with virtual reality however because there is no interaction and the scenario has been prerecorded it is not thought to be in the same category. Although virtual reality has been around a long time it is still a great way to escape from the real world altogether and be totally immersed in another.
About Augmented Reality
AR stands for augmented reality which is a way that you can get an indirect view of a real life scenario or environment in a supplemented way by use of digital technology. A great example of this would be being an empty room yet being able to use digital technology to see how it would look in a different color with different furnishings before actually purchasing them. Sound graphics and other sensory input can help to make the experience more realistic.
Although the digital and other augmented parts of the augmented reality are superimposed in real life they are not actually part of it. It can be used to interact with the real world to help make suggestions of improvement such as recipe ideas based on real ingredients laid out before the camera.
A headset is able to enhance the experience further, such as adding characters in a game that are able to talk and make suggestions, immersing you in part to give you the feel of realism. Augmented reality can be best described as a real life overlay rather than a thorough digital and sensory experience that takes you away from it.
We are already seeing augmented reality being used to day in real life situations such as training. It is also being used in gaming and more recently with mobile technology using GPS signals to add more realism and accuracy.
MR stands for mixed reality which brings the digital world and real world together to bring you a totally new experience. Rather than just being added to the real world the experiences instead are interactive to a point where they can be used in many applications. Characters and scenarios can be mixed real world surroundings.
Mixed reality allows you to get a better sense of realism as the digital scenarios take place in the real world surroundings. This can be used in training and in gaming technology.
Using a headset allows for a better sense of realism, however it as it is a mixed reality not all scenarios would be suitable for headset use if you still wish to interact with others who are physically present. It can however allow other people using the mixed reality to interact on a shared level.
Holograms have been used more recently to make the user feel as though an object or character is actually there. Synthetic content is being improved all of the time, which shows that the future of mixed reality is not as far away as we may think. It’s the closest that technology has been so far to creating a new age experience.
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- • Guide to Virtual Reality in 2016
- 1. What is Virtual Reality +
- 1.1 What is VR?
- 1.2 A brief history of VR
- 1.3 Pros and Cons of VR
- 1.4 Glossary of VR
- 1.5 What is 360° video?
- 1.6 Difference between 360° video and VR video?
- 1.7 What is Augmented Reality?
- 1.8 What is Mixed Reality?
- 1.9 Difference between VR, AR and MR
- 1.10 Applications of VR
- 1.11 VR in healticare
- 1.12 VR in education